/*
 * Copyright (C) 2005 - 2012 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2012 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2012 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2012 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */
#include "gamePCH.h"
#include "Common.h"
#include "PlayerDump.h"
#include "DatabaseEnv.h"
#include "UpdateFields.h"
#include "ObjectMgr.h"
#include "AccountMgr.h"

#define DUMP_TABLE_COUNT 30

struct DumpTable
{
    char const* name;
    DumpTableType type;
};

static DumpTable dumpTables[DUMP_TABLE_COUNT] =
{
    { "characters",                       DTT_CHARACTER  },
    //{ "character_account_data",           DTT_CHAR_TABLE }, problème de `
    { "character_achievement",            DTT_CHAR_TABLE },
    { "character_achievement_progress",   DTT_CHAR_TABLE },
    { "character_action",                 DTT_CHAR_TABLE },
    { "character_aura",                   DTT_CHAR_TABLE },
    { "character_aura_effect",            DTT_CHAR_TABLE },
    { "character_currency",               DTT_CHAR_TABLE },
    //{ "character_cuf_profiles",           DTT_CHAR_TABLE },
    { "character_declinedname",           DTT_CHAR_TABLE },
    { "character_equipmentsets",          DTT_EQSET_TABLE},
    //{ "character_gifts",                  DTT_ITEM_GIFT  },
    { "character_glyphs",                 DTT_CHAR_TABLE },
    { "character_homebind",               DTT_CHAR_TABLE },
    { "character_inventory",              DTT_INVENTORY  },
    { "character_pet",                    DTT_PET        },
    { "character_pet_declinedname",       DTT_PET        },
    { "character_queststatus",            DTT_CHAR_TABLE },
    { "character_queststatus_rewarded",   DTT_CHAR_TABLE },
    { "character_rates",                  DTT_CHAR_TABLE },
    { "character_reputation",             DTT_CHAR_TABLE },
    { "character_skills",                 DTT_CHAR_TABLE },
    { "character_spell",                  DTT_CHAR_TABLE },
    { "character_spell_cooldown",         DTT_CHAR_TABLE },
    { "character_talent",                 DTT_CHAR_TABLE },
    { "character_void_storage",           DTT_VS_TABLE   },
    { "item_instance",                    DTT_ITEM       },
    { "mail",                             DTT_MAIL       },
    { "mail_items",                       DTT_MAIL_ITEM  },
    { "pet_aura",                         DTT_PET_TABLE  },
    { "pet_aura_effect",                  DTT_PET_TABLE  },
    { "pet_spell",                        DTT_PET_TABLE  },
    { "pet_spell_cooldown",               DTT_PET_TABLE  },
};

// Low level functions
static bool findtoknth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
    int i;
    s = e = 0;
    std::string::size_type size = str.size();
    for (i = 1; s < size && i < n; s++)
        if (str[s] == ' ')
            ++i;
    if (i < n)
        return false;

    e = str.find(' ', s);

    return e != std::string::npos;
}

std::string gettoknth(std::string &str, int n)
{
    std::string::size_type s = 0, e = 0;
    if (!findtoknth(str, n, s, e))
        return "";

    return str.substr(s, e - s);
}

bool findnth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
    s = str.find("VALUES ('") + 9;
    if (s == std::string::npos)
        return false;

    do
    {
        e = str.find("'", s);
        if (e == std::string::npos)
            return false;
    }
    while (str[e - 1] == '\\');

    for (int i = 1; i < n; ++i)
    {
        do
        {
            s = e + 4;
            e = str.find("'", s);
            if (e == std::string::npos)
                return false;
        }
        while (str[e - 1] == '\\');
    }

    return true;
}

std::string gettablename(std::string &str)
{
    std::string::size_type s = 13;
    std::string::size_type e = str.find(_TABLE_SIM_, s);
    if (e == std::string::npos)
        return "";

    return str.substr(s, e - s);
}

bool changenth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
    std::string::size_type s, e;
    if (!findnth(str, n, s, e))
        return false;

    if (nonzero && str.substr(s, e - s) == "0")
        return true; // not an error
    if (!insert)
        str.replace(s, e - s, with);
    else
        str.insert(s, with);

    return true;
}

std::string getnth(std::string &str, int n)
{
    std::string::size_type s, e;
    if (!findnth(str, n, s, e))
        return "";

    return str.substr(s, e - s);
}

bool changetoknth(std::string &str, int n, const char *with, bool insert = false, bool nonzero = false)
{
    std::string::size_type s = 0, e = 0;
    if (!findtoknth(str, n, s, e))
        return false;
    if (nonzero && str.substr(s, e - s) == "0")
        return true; // not an error
    if (!insert)
        str.replace(s, e - s, with);
    else
        str.insert(s, with);

    return true;
}

uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32> &guidMap, uint32 hiGuid)
{
    std::map<uint32, uint32>::const_iterator itr = guidMap.find(oldGuid);
    if (itr != guidMap.end())
        return itr->second;

    uint32 newguid = hiGuid + guidMap.size();
    guidMap[oldGuid] = newguid;
    return newguid;
}

bool changeGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
    char chritem[20];
    uint32 oldGuid = atoi(getnth(str, n).c_str());
    if (nonzero && oldGuid == 0)
        return true; // not an error

    uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
    snprintf(chritem, 20, "%d", newGuid);

    return changenth(str, n, chritem, false, nonzero);
}

bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
    char chritem[20];
    uint32 oldGuid = atoi(gettoknth(str, n).c_str());
    if (nonzero && oldGuid == 0)
        return true; // not an error

    uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
    snprintf(chritem, 20, "%d", newGuid);

    return changetoknth(str, n, chritem, false, nonzero);
}

std::string CreateDumpString(char const* tableName, QueryResult result)
{
    if (!tableName || !result)
        return "";
    std::ostringstream ss;
    ss << "INSERT INTO " << _TABLE_SIM_ << tableName << _TABLE_SIM_
            << " VALUES (";
    Field *fields = result->Fetch();
    for (uint32 i = 0; i < result->GetFieldCount(); ++i)
    {
        if (i == 0)
            ss << "'";
        else
            ss << ", '";

        std::string s = fields[i].GetString();
        CharacterDatabase.EscapeString(s);
        ss << s;

        ss << "'";
    }
    ss << "); ";
    return ss.str();
}

std::string PlayerDumpWriter::GenerateWhereStr(char const* field, uint32 guid)
{
    std::ostringstream wherestr;
    wherestr << field << " = '" << guid << "'";
    return wherestr.str();
}

std::string PlayerDumpWriter::GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr)
{
    std::ostringstream wherestr;
    wherestr << field << " IN ('";
    for (; itr != guids.end(); ++itr)
    {
        wherestr << *itr;

        if (wherestr.str().size() > MAX_QUERY_LEN - 50) // near to max query
        {
            ++itr;
            break;
        }

        GUIDs::const_iterator itr2 = itr;
        if (++itr2 != guids.end())
            wherestr << "', '";
    }
    wherestr << "')";
    return wherestr.str();
}

void StoreGUID(QueryResult result, uint32 field, std::set<uint32>& guids)
{
    Field* fields = result->Fetch();
    uint32 guid = fields[field].GetUInt32();
    if (guid)
        guids.insert(guid);
}

void StoreGUID(QueryResult result, uint32 data, uint32 field, std::set<uint32>& guids)
{
    Field* fields = result->Fetch();
    std::string dataStr = fields[data].GetString();
    uint32 guid = atoi(gettoknth(dataStr, field).c_str());
    if (guid)
        guids.insert(guid);
}

// Writing - High-level functions
bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
{
    GUIDs const* guids = NULL;
    char const* fieldname = NULL;

    switch (type)
    {
        case DTT_ITEM:
            fieldname = "guid";
            guids = &items;
            break;
        case DTT_ITEM_GIFT:
            fieldname = "item_guid";
            guids = &items;
            break;
        case DTT_PET:
            fieldname = "owner";
            break;
        case DTT_PET_TABLE:
            fieldname = "guid";
            guids = &pets;
            break;
        case DTT_MAIL:
            fieldname = "receiver";
            break;
        case DTT_MAIL_ITEM:
            fieldname = "mail_id";
            guids = &mails;
            break;
        case DTT_VS_TABLE:
            fieldname = "playerGuid";
            break;
        default:
            fieldname = "guid";
            break;
    }

    // for guid set stop if set is empty
    if (guids && guids->empty())
        return true; // nothing to do

    // setup for guids case start position
    GUIDs::const_iterator guids_itr;
    if (guids)
        guids_itr = guids->begin();

    do
    {
        std::string wherestr;

        if (guids) // set case, get next guids string
            wherestr = GenerateWhereStr(fieldname, *guids, guids_itr);
        else
            // not set case, get single guid string
            wherestr = GenerateWhereStr(fieldname, guid);

        QueryResult result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
        if (!result)
            return true;

        do
        {
            // collect guids
            switch (type)
            {
                case DTT_INVENTORY:
                    StoreGUID(result, 3, items);
                    break; // item guid collection (character_inventory.item)
                case DTT_PET:
                    StoreGUID(result, 0, pets);
                    break; // pet petnumber collection (character_pet.id)
                case DTT_MAIL:
                    StoreGUID(result, 0, mails); // mail id collection (mail.id)
                case DTT_MAIL_ITEM:
                    StoreGUID(result, 1, items);
                    break; // item guid collection (mail_items.item_guid)
                case DTT_CHARACTER:
                {
                    if (result->GetFieldCount() <= 68) // avoid crashes on next check
                        return true;
                    if (result->Fetch()[68].GetUInt32()) // characters.deleteInfos_Account - if filled error
                        return false;
                    break;
                }
                default:
                    break;
            }

            dump += CreateDumpString(tableTo, result);
            dump += "\n";
        }
        while (result->NextRow());
    }
    while (guids && guids_itr != guids->end()); // not set case iterate single time, set case iterate for all guids

    return true;
}

bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump)
{
    dump = "";

    dump +=
            "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n";
    dump +=
            "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n";

    for (int i = 0; i < DUMP_TABLE_COUNT; ++i)
        if (!DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name,
                dumpTables[i].type))
            return false;

    // TODO: Add instance/group..
    // TODO: Add a dump level option to skip some non-important tables

    return true;
}

DumpReturn PlayerDumpWriter::WriteDump(const std::string& file, uint32 guid)
{
    FILE* fout = fopen(file.c_str(), "w");
    if (!fout)
        return DUMP_FILE_OPEN_ERROR;

    DumpReturn ret = DUMP_SUCCESS;
    std::string dump;
    if (!GetDump(guid, dump))
        ret = DUMP_CHARACTER_DELETED;

    fprintf(fout, "%s\n", dump.c_str());
    fclose(fout);
    return ret;
}

// Reading - High-level functions
#define ROLLBACK(DR) { fclose(fin); return (DR); }

void fixNULLfields(std::string &line)
{
    std::string nullString("'NULL'");
    size_t pos = line.find(nullString);
    while (pos != std::string::npos)
    {
        line.replace(pos, nullString.length(), "NULL");
        pos = line.find(nullString);
    }
}

DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, std::string name, uint32 guid, bool onlyBoundedItems)
{
    uint32 charcount = AccountMgr::GetCharactersCount(account);
    if (charcount >= 10)
        return DUMP_TOO_MANY_CHARS;

    FILE* fin = fopen(file.c_str(), "r");
    if (!fin)
        return DUMP_FILE_OPEN_ERROR;

    QueryResult result = QueryResult(NULL);
    char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];

    // midgar
    std::list<std::string> queryQueue;

    // make sure the same guid doesn't already exist and is safe to use
    bool incHighest = true;
    if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
    {
        result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE guid = '%d'", guid);
        if (result)
            guid = sObjectMgr->_hiCharGuid; // use first free if exists
        else
            incHighest = false;
    }
    else
        guid = sObjectMgr->_hiCharGuid;

    // normalize the name if specified and check if it exists
    if (!normalizePlayerName(name))
        name = "";

    if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
        stmt->setString(0, name);
        PreparedQueryResult result = CharacterDatabase.Query(stmt);

        if (result)
            name = "";                                      // use the one from the dump
    }
    else
        name = "";

    // name encoded or empty

    snprintf(newguid, 20, "%d", guid);
    snprintf(chraccount, 20, "%d", account);
    snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
    snprintf(lastpetid, 20, "%s", "");

    std::map<uint32, uint32> items;
    std::map<uint32, uint32> mails;
    char buf[32000] = "";

    typedef std::map<uint32, uint32> PetIds;// old->new petid relation
    typedef PetIds::value_type PetIdsPair;
    PetIds petids;

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    std::stringstream stringstr;

    while (!feof(fin))
    {
        if (!fgets(buf, 32000, fin))
            if (feof(fin)) break;
                ROLLBACK(DUMP_FILE_BROKEN);

        std::string line; line.assign(buf);

        // skip empty strings
        size_t nw_pos = line.find_first_not_of(" \t\n\r\7");
        if (nw_pos == std::string::npos)
            continue;

        // skip logfile-side dump start notice, the important notes and dump end notices
        if ((line.substr(nw_pos, 16) == "== START DUMP ==") ||
            (line.substr(nw_pos, 15) == "IMPORTANT NOTE:") ||
            (line.substr(nw_pos, 14) == "== END DUMP =="))
            continue;

        // add required_ check
        /*
            if (line.substr(nw_pos, 41) == "UPDATE character_db_version SET required_")
            {
                if (!CharacterDatabase.Execute(line.c_str()))
                    ROLLBACK(DUMP_FILE_BROKEN);

                continue;
            }
        */

        // determine table name and load type
        std::string tn = gettablename(line);
        if (tn.empty())
        {
            //sLog->outError("LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
            ROLLBACK(DUMP_FILE_BROKEN);
        }

        DumpTableType type = DumpTableType(0);
        uint8 i;
        for (i = 0; i < DUMP_TABLE_COUNT; ++i)
        {
            if (tn == dumpTables[i].name)
            {
                type = dumpTables[i].type;
                break;
            }
        }

        if (i == DUMP_TABLE_COUNT)
        {
            //sLog->outError("LoadPlayerDump: Unknown table: '%s'!", tn.c_str());
            ROLLBACK(DUMP_FILE_BROKEN);
        }

        bool allowedAppend = true;

        // change the data to server values
        switch (type)
        {
            case DTT_CHARACTER:
            {
                if (!changenth(line, 1, newguid)) // characters.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);

                if (!changenth(line, 2, chraccount))// characters.account update
                    ROLLBACK(DUMP_FILE_BROKEN);

                if (name == "")
                {
                    // check if the original name already exists
                    name = getnth(line, 3);

                    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
                    stmt->setString(0, name);
                    PreparedQueryResult result = CharacterDatabase.Query(stmt);

                    if (result)
                        if (!changenth(line, 41, "1"))       // characters.at_login set to "rename on login"
                            ROLLBACK(DUMP_FILE_BROKEN);
                }
                else if (!changenth(line, 3, name.c_str())) // characters.name
                    ROLLBACK(DUMP_FILE_BROKEN);

                const char null[5] = "NULL";

                if (!changenth(line, 70, null))// characters.deleteInfos_Account
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 71, null))// characters.deleteInfos_Name
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 72, null))// characters.deleteDate
                    ROLLBACK(DUMP_FILE_BROKEN);

                break;
            }
            case DTT_CHAR_TABLE:
            {
                if (!changenth(line, 1, newguid)) // character_*.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_EQSET_TABLE:
            {
                if (!changenth(line, 1, newguid))
                    ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.guid

                char newSetGuid[24];
                snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr->GenerateEquipmentSetGuid());
                if (!changenth(line, 2, newSetGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);// character_equipmentsets.setguid
                break;
            }
            case DTT_INVENTORY:
            {
                if (!changenth(line, 1, newguid)) // character_inventory.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);

                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true))
                    ROLLBACK(DUMP_FILE_BROKEN);// character_inventory.bag update
                if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);// character_inventory.item update
                break;
            }
            case DTT_VS_TABLE:
            {
                uint64 newItemIdNum = sObjectMgr->GenerateVoidStorageItemId();
                char newItemId[20];
                snprintf(newItemId, 20, "%llu", newItemIdNum);

                if (!changenth(line, 1, newItemId))           // character_void_storage.itemId update
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 2, newguid))           // character_void_storage.playerGuid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_MAIL: // mail
            {
                if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
                    ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
                if (!changenth(line, 6, newguid))// mail.receiver update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_MAIL_ITEM: // mail_items
            {
                if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
                    ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);// mail_items.item_guid
                if (!changenth(line, 3, newguid))// mail_items.receiver
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_ITEM:
            {
                // item, owner, data field:item, owner guid
                if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);// item_instance.guid update
                if (!changenth(line, 3, newguid))// item_instance.owner_guid update
                    ROLLBACK(DUMP_FILE_BROKEN);

                std::string oldReforgeId = getnth(line, 11).c_str();
                if (oldReforgeId == "''")
                    if (!changenth(line, 11, "0"))
                        ROLLBACK(DUMP_FILE_BROKEN);

                std::string oldTransmogrificationId = getnth(line, 12).c_str();
                if (oldTransmogrificationId == "''")
                    if (!changenth(line, 12, "0"))
                        ROLLBACK(DUMP_FILE_BROKEN);

                if (onlyBoundedItems)
                {
                    std::string::size_type s, e;
                    if (!findnth(line, 9, s, e))
                        ROLLBACK(DUMP_FILE_BROKEN);

                    uint32 flags = atoi(line.substr(s, e - s).c_str());
                    if (!(flags & 1))
                        allowedAppend = false;
                }

                break;
            }
            case DTT_ITEM_GIFT:
            {
                if (!changenth(line, 1, newguid)) // character_gifts.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);// character_gifts.item_guid update
                break;
            }
            case DTT_PET:
            {
                //store a map of old pet id to new inserted pet id for use by type 5 tables
                snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());

                if (*lastpetid == '\0')
                    snprintf(lastpetid, 20, "%s", currpetid);

                if (strcmp(lastpetid, currpetid) != 0)
                {
                    snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
                    snprintf(lastpetid, 20, "%s", currpetid);
                }

                std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));

                if (petids_iter == petids.end())
                    petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));

                if (!changenth(line, 1, newpetid)) // character_pet.id update
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 3, newguid))// character_pet.owner update
                    ROLLBACK(DUMP_FILE_BROKEN);

                break;
            }
            case DTT_PET_TABLE: // pet_aura, pet_spell, pet_spell_cooldown
            {
                snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());

                // lookup currpetid and match to new inserted pet id
                std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
                if (petids_iter == petids.end())// couldn't find new inserted id
                {
                    allowedAppend = false;
                    break;
                }

                snprintf(newpetid, 20, "%d", petids_iter->second);

                if (!changenth(line, 1, newpetid))
                    ROLLBACK(DUMP_FILE_BROKEN);

                break;
            }
            default:
                //sLog->outError("Unknown dump table type: %u", type);
                ROLLBACK(DUMP_FILE_BROKEN);
                break;
        }

        if (allowedAppend)
        {
            fixNULLfields(line);

            trans->Append(line.c_str());
            queryQueue.push_back(line);
        }
    }

    CharacterDatabase.CommitTransaction(trans);
    //CharacterDatabase.DirectCommitTransaction(trans);

    sObjectMgr->_hiItemGuid += items.size();
    sObjectMgr->_mailId += mails.size();

    if (incHighest)
        ++sObjectMgr->_hiCharGuid;

    fclose(fin);

    //result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE name = '%s'", name.c_str());

    //if (!result)
        //return DUMP_FILE_BROKEN;

    ///////////////////////////////////////////

    return DUMP_SUCCESS;
}
